![]() 60 routes from 6.1 and 6.2, with that global nodes, stupid af. You doing a run too? If so, all the best. Annoying global nodes, it locks out 6 stars on a lot of paths for no reason. ![]() lolīut got a 5* EF and 6* Ghost for my efforts so. I saw one guy do it in 10, Lagacy did it in 17 not even including 6.1.1. ![]() I doubt I'll get it though, took abit longer than expected cause I was being stingy on my boosts. I would venture to say anyone investing the time, money, and effort into an Act 6 legends run will not want to give others a mark to beat. Since Abyss completion is easier and cost less resources than exploring Act 6 it should've been obvious that the rewards they had in mind for Act 6 should've been adjusted but alas here we are. Releasing Abyss of Legends before the end of Act 6. Doesn’t work well because the extra heat damage you deal is instantly converted into heat charges for him and with 10 of them he gets ridiculous physical resistance. Making Act 6 way more difficult than they expected and/or intended. Personally I used Iceman to just fight through the 1% regen. The penal and procedural laws and the adjudicatory system. Isn't that Rulk on a Poison node? Void is gonna get torn through on it. The Sym Supreme on the fury only damage line in 6.1.6 was the other terrible fight. Variant is harder in my opinion due to the champ restrictionsĭefinitely agree on the Red Hulk, better have a duped high sig Void and some good RNG luck. ![]() Act 6 isn’t that hard if you have the right champs, certain fights are a nightmare.that Red Hulk in 6.1.5, Nightcrawler in 6.1.3. ![]()
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